{"id":1264,"date":"2026-08-23T05:00:39","date_gmt":"2026-08-23T05:00:39","guid":{"rendered":"https:\/\/www.nilo.io\/articles\/bally-astrocade-games-list"},"modified":"2026-08-23T05:00:39","modified_gmt":"2026-08-23T05:00:39","slug":"bally-astrocade-games-list","status":"publish","type":"post","link":"https:\/\/www.nilo.io\/articles\/bally-astrocade-games-list","title":{"rendered":"Bally Astrocade Games List: All 39 Titles Explained"},"content":{"rendered":"<p><em>Written by: Nuno Leiria, Founder &amp; CEO @ Nilo<\/em><\/p>\n<h2 id=\"key-takeaways\">Key Takeaways<\/h2>\n<ul>\n<li>The Bally Astrocade library includes 39 games released between 1977 and 1985, covering built-in programs, cartridges, arcade ports, and third-party releases.<\/li>\n<li>Four built-in ROM programs launched with the console, and cartridges like Bally Pin, Incredible Wizard, and Gorf became the main commercial lineup.<\/li>\n<li>Arcade-style ports such as Astro Battle, Galactic Invasion, and The Incredible Wizard are some of the most recognizable Astrocade titles.<\/li>\n<li>Rarity peaks with late releases like ICBM Attack, which had about 125 cartridges produced and depends on an extremely rare custom controller.<\/li>\n<li>As a collector or emulation beginner, you can explore preservation options or <a href=\"http:\/\/nilo.io\/?utm_source=aga&amp;utm_medium=blog&amp;utm_campaign=aga_content\" target=\"_blank\">join Nilo\u2019s open beta to start building and playing for free<\/a>.<\/li>\n<\/ul>\n<h2>Bally Astrocade built-in games and ROM programs<\/h2>\n<p>The Bally Astrocade launched with four programs stored in its internal ROM, available from the system menu as soon as you power on the console, with no cartridge needed. <a href=\"https:\/\/4nerds-gaming.com\/hardware-bally-astrocade\" target=\"_blank\" rel=\"noindex nofollow\">The built-in mix of two games plus a calculator and a doodling tool gave the console a broader personality than a simple cartridge-based arcade machine<\/a>.<\/p>\n<p>A quick note on terminology: some search results for &#8220;Astrocade AI&#8221; point to unrelated modern AI products that share the name. This guide focuses only on the Bally Astrocade game console (1977\u20131985) and its software library.<\/p>\n<table>\n<thead>\n<tr>\n<th>Title<\/th>\n<th>Year<\/th>\n<th>Developer \/ Publisher<\/th>\n<th>Rarity \/ Notes<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><a href=\"https:\/\/4nerds-gaming.com\/hardware-bally-astrocade\" target=\"_blank\" rel=\"noindex nofollow\">Gunfight<\/a><\/td>\n<td>1977<\/td>\n<td>Bally<\/td>\n<td>Built-in ROM, no cartridge needed<\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/4nerds-gaming.com\/hardware-bally-astrocade\" target=\"_blank\" rel=\"noindex nofollow\">Checkmate<\/a><\/td>\n<td>1978<\/td>\n<td>Midway \/ Bally<\/td>\n<td><a href=\"https:\/\/www.arcade-history.com\/game\/444\/checkmate\" target=\"_blank\" rel=\"noindex nofollow\">Released in January 1977 as an arcade game by Midway<\/a>, then ported to the Bally Astrocade in 1978<\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/4nerds-gaming.com\/hardware-bally-astrocade\" target=\"_blank\" rel=\"noindex nofollow\">Calculator<\/a><\/td>\n<td>1977<\/td>\n<td>Bally<\/td>\n<td>Built-in utility, not a game<\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/4nerds-gaming.com\/hardware-bally-astrocade\" target=\"_blank\" rel=\"noindex nofollow\">Scribbling<\/a><\/td>\n<td>1977<\/td>\n<td>Bally<\/td>\n<td>Built-in doodling program, not a game<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>The Astrocade\u2019s built-in programs showed that consoles could act as creative tools as well as game players. If you want to explore that same kind of creative freedom with modern tools, <a href=\"http:\/\/nilo.io\/?utm_source=aga&amp;utm_medium=blog&amp;utm_campaign=aga_content\" target=\"_blank\">join Nilo&#039;s open beta and start building today<\/a>.<\/p>\n<h2>Official Bally and Astrocade Inc. cartridge releases<\/h2>\n<p>Beyond the four built-in ROM programs, Bally and later Astrocade Inc. released cartridges throughout the console\u2019s commercial life. These cartridges expanded the library and formed the core of the Astrocade\u2019s commercial catalog.<\/p>\n<table>\n<thead>\n<tr>\n<th>Title<\/th>\n<th>Year<\/th>\n<th>Publisher<\/th>\n<th>Rarity \/ Notes<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Bally Pin<\/td>\n<td>1979<\/td>\n<td><a href=\"https:\/\/en.wikipedia.org\/wiki\/Bally_Pin\" target=\"_blank\" rel=\"noindex nofollow\">Bally Manufacturing Corporation<\/a><\/td>\n<td>Early release, common in complete sets<\/td>\n<\/tr>\n<tr>\n<td>Clowns<\/td>\n<td>1978<\/td>\n<td><a href=\"https:\/\/www.grouvee.com\/games\/277823-brickyard-clowns\/\" target=\"_blank\" rel=\"noindex nofollow\">Bally Manufacturing<\/a><\/td>\n<td>Common, frequently found loose, part of Brickyard\/Clowns<\/td>\n<\/tr>\n<tr>\n<td>Doodle<\/td>\n<td>1977<\/td>\n<td>Bally<\/td>\n<td>Common, drawing utility cartridge<\/td>\n<\/tr>\n<tr>\n<td>Football<\/td>\n<td>1977<\/td>\n<td>Bally<\/td>\n<td>Common, one of the earliest sports titles<\/td>\n<\/tr>\n<tr>\n<td>Incredible Wizard<\/td>\n<td>1980<\/td>\n<td>Bally<\/td>\n<td>Wizard of Wor port, see Arcade ports section<\/td>\n<\/tr>\n<tr>\n<td>Astro Battle<\/td>\n<td>1978<\/td>\n<td>Bally<\/td>\n<td>Space Invaders-style shooter, see Arcade ports section<\/td>\n<\/tr>\n<tr>\n<td>Galactic Invasion<\/td>\n<td>1981<\/td>\n<td>Astrocade Inc.<\/td>\n<td>Galaxian-style shooter, see Arcade ports section<\/td>\n<\/tr>\n<tr>\n<td>Biorhythm<\/td>\n<td>1977<\/td>\n<td>Bally<\/td>\n<td>Utility cartridge, uncommon<\/td>\n<\/tr>\n<tr>\n<td>Blackjack \/ Poker<\/td>\n<td>1977<\/td>\n<td>Bally<\/td>\n<td>Common, card game compilation<\/td>\n<\/tr>\n<tr>\n<td>Bowling<\/td>\n<td>1978<\/td>\n<td>Bally<\/td>\n<td>Common sports title<\/td>\n<\/tr>\n<tr>\n<td>Brickyard \/ Clowns<\/td>\n<td>1978<\/td>\n<td><a href=\"https:\/\/www.grouvee.com\/games\/277823-brickyard-clowns\/\" target=\"_blank\" rel=\"noindex nofollow\">Bally Manufacturing<\/a><\/td>\n<td>Dual-game cartridge, common<\/td>\n<\/tr>\n<tr>\n<td>Grand Prix \/ Demolition Derby<\/td>\n<td>1977<\/td>\n<td>Bally<\/td>\n<td>Dual-game cartridge, common<\/td>\n<\/tr>\n<tr>\n<td>Maze Man<\/td>\n<td>1982<\/td>\n<td>Astrocade Inc.<\/td>\n<td>Pac-Man-style maze game, moderately common<\/td>\n<\/tr>\n<tr>\n<td>Seawolf \/ Missile<\/td>\n<td>1978<\/td>\n<td>Bally<\/td>\n<td>Dual-game cartridge, common<\/td>\n<\/tr>\n<tr>\n<td>Space Fortress<\/td>\n<td>1981<\/td>\n<td>Astrocade Inc.<\/td>\n<td>Moderately scarce<\/td>\n<\/tr>\n<tr>\n<td>Tornado Baseball \/ Tennis \/ Hockey \/ Handball<\/td>\n<td>1977<\/td>\n<td>Bally<\/td>\n<td>Multi-sport cartridge, common<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2>Arcade ports on the Bally Astrocade<\/h2>\n<p>Several Astrocade titles are direct ports or close adaptations of arcade games, and these often stand out as the most familiar entries in the library.<\/p>\n<table>\n<thead>\n<tr>\n<th>Title<\/th>\n<th>Year<\/th>\n<th>Publisher<\/th>\n<th>Rarity \/ Notes<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Astro Battle<\/td>\n<td>1978<\/td>\n<td>Bally<\/td>\n<td>Space Invaders adaptation, common<\/td>\n<\/tr>\n<tr>\n<td>Galactic Invasion<\/td>\n<td>1981<\/td>\n<td>Astrocade Inc.<\/td>\n<td>Galaxian-style shooter, moderately common<\/td>\n<\/tr>\n<tr>\n<td>The Incredible Wizard<\/td>\n<td>1980<\/td>\n<td>Bally<\/td>\n<td>Wizard of Wor port, common, well-regarded conversion<\/td>\n<\/tr>\n<tr>\n<td>Gorf<\/td>\n<td>1982<\/td>\n<td>Astrocade Inc.<\/td>\n<td>Multi-stage arcade port, moderately common<\/td>\n<\/tr>\n<tr>\n<td>Robby Roto<\/td>\n<td>1982<\/td>\n<td>Astrocade Inc.<\/td>\n<td>Bally arcade port, moderately scarce<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2>Third-party and unique Astrocade releases<\/h2>\n<p>Publishers outside Bally and Astrocade Inc. also released cartridges for the system. These third-party titles cover a wide range of genres and usually appear less often than first-party games.<\/p>\n<table>\n<thead>\n<tr>\n<th>Title<\/th>\n<th>Year<\/th>\n<th>Publisher<\/th>\n<th>Rarity \/ Notes<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Artillery Duel<\/td>\n<td>1982<\/td>\n<td>Xonox<\/td>\n<td>Scarce, Xonox dual-cartridge format<\/td>\n<\/tr>\n<tr>\n<td>Cosmic Raiders<\/td>\n<td>1982<\/td>\n<td>Astrocade Inc. \/ third-party<\/td>\n<td>Moderately scarce<\/td>\n<\/tr>\n<tr>\n<td>Dog Patch<\/td>\n<td>1982<\/td>\n<td>Astrocade Inc.<\/td>\n<td>Uncommon, shooting gallery style<\/td>\n<\/tr>\n<tr>\n<td>Muncher<\/td>\n<td>1982<\/td>\n<td>Astrocade Inc.<\/td>\n<td>Pac-Man variant, moderately common<\/td>\n<\/tr>\n<tr>\n<td>Sea Devil<\/td>\n<td>1983<\/td>\n<td>Astrocade Inc.<\/td>\n<td>Submarine shooter, scarce<\/td>\n<\/tr>\n<tr>\n<td>Sneaky Snake<\/td>\n<td>1983<\/td>\n<td>Astrocade Inc.<\/td>\n<td>Snake-style game, scarce<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2>Rare Astrocade cartridges and collector rarity guide<\/h2>\n<p>Rarity on the Astrocade mostly comes from three factors: small production runs, the collapse of Astrocade Inc. in 1982, and games that depend on special controllers. The table below highlights the scarcest entries.<\/p>\n<table>\n<thead>\n<tr>\n<th>Title<\/th>\n<th>Year<\/th>\n<th>Publisher<\/th>\n<th>Rarity \/ Notes<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>ICBM Attack<\/td>\n<td>1982<\/td>\n<td>Specter Systems<\/td>\n<td>Approximately 125 cartridges produced, requires a custom Specter analog controller that only one collector is confirmed to own, so original-hardware play is effectively impossible for almost everyone, and emulation is the only practical way to experience it<\/td>\n<\/tr>\n<tr>\n<td>Sea Devil<\/td>\n<td>1983<\/td>\n<td>Astrocade Inc.<\/td>\n<td>Late release after company decline, very scarce in the wild<\/td>\n<\/tr>\n<tr>\n<td>Sneaky Snake<\/td>\n<td>1983<\/td>\n<td>Astrocade Inc.<\/td>\n<td>Among the last official releases, scarce<\/td>\n<\/tr>\n<tr>\n<td>Artillery Duel<\/td>\n<td>1982<\/td>\n<td>Xonox<\/td>\n<td>Xonox produced limited Astrocade-format units, harder to find than the Atari 2600 version<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>ICBM Attack, created by programmer Brett Bilbrey and released in 1982, plays like Missile Command with a twist. You defend cities from alien ships using three ground bases with limited ammunition and a knob-controlled crosshair. Condition matters a lot for pricing, since cartridges with original boxes and overlays sell for far more than loose carts, and ICBM Attack in any condition counts as a grail-level find.<\/p>\n<h2>Astrocade BASIC programming and homebrew potential<\/h2>\n<p>The Bally BASIC cartridge, later expanded as Extended BASIC, turned the Astrocade into a simple home computer that you could program yourself. When you insert the cartridge, the usual game menu is replaced by a BASIC interpreter running on the system\u2019s Zilog Z80 processor.<\/p>\n<p>You can write programs using the console\u2019s keypad and a keyboard accessory, then save your work to cassette tape through the system\u2019s tape interface. The BASIC environment exposes the Astrocade\u2019s custom graphics chip so your programs can draw directly to the screen in the four-color-per-scanline display mode.<\/p>\n<p>This setup lets you create simple games, educational tools, and graphical demos entirely in BASIC without any extra ROM. The BASIC cartridge is moderately scarce today and stands out as a key collectible if you care about the system\u2019s programming history.<\/p>\n<p>Decades later, open-source development tools appeared for the Astrocade, including astroimg, a Python command-line tool that converts images to Astrocade format and outputs a ROM file. A small batch of Astrocart development cartridges also exists, which lets homemade software run on original hardware when paired with an EPROM burner.<\/p>\n<h2>How to play Bally Astrocade games today (emulation and preservation, 2026)<\/h2>\n<p>You can play Astrocade games on modern hardware in three main ways in 2026.<\/p>\n<p><strong>MAME (PC\/Mac\/Linux)<\/strong><\/p>\n<p><a href=\"https:\/\/emulation.gametechwiki.com\/index.php\/Astrocade\" target=\"_blank\" rel=\"noindex nofollow\">The Emulation General Wiki lists MAME as the main recommended emulator for the Bally Astrocade on PC and other x86 platforms, with active support for Windows, Linux, macOS, and FreeBSD<\/a>. MAME is free and runs the full cartridge library, including ICBM Attack, which you cannot realistically play on original hardware without its nearly impossible-to-find controller.<\/p>\n<p><strong>RetroArch (multi-platform)<\/strong><\/p>\n<p><a href=\"https:\/\/emulation.gametechwiki.com\/index.php\/Astrocade\" target=\"_blank\" rel=\"noindex nofollow\">You can emulate the Bally Astrocade in RetroArch by using the MAME libretro core<\/a>. RetroArch runs on Windows, macOS, Linux, Android, and iOS, so it gives you the most portable setup.<\/p>\n<p><a href=\"https:\/\/abdess.github.io\/retrobios\" target=\"_blank\" rel=\"noindex nofollow\">BIOS files for RetroArch belong in the system\/ directory, and the RetroBIOS project provides checksum-verified BIOS packs that match emulator source code<\/a>.<\/p>\n<p><strong>MiSTer FPGA (hardware-accurate)<\/strong><\/p>\n<p><a href=\"https:\/\/mister-devel.github.io\/MkDocs_MiSTer\/cores\/console\" target=\"_blank\" rel=\"noindex nofollow\">The MiSTer FPGA project maintains an official Astrocade core in its console cores repository, with games stored in the .\/Astrocade folder and using the boot0.rom BIOS file<\/a>. MiSTer uses field-programmable gate array hardware to recreate the original chips at the circuit level instead of simulating them in software, which produces the most accurate output of the current options.<\/p>\n<p><a href=\"https:\/\/abdess.github.io\/retrobios\" target=\"_blank\" rel=\"noindex nofollow\">For MiSTer FPGA, BIOS files should be placed in \/media\/fat\/games\/<\/a>.<\/p>\n<p>MAME and RetroArch help you preserve and enjoy the Astrocade\u2019s library, but you might want to create new games instead of only replaying old ones. If that sounds like you, Nilo\u2019s open beta gives you modern tools to start building and playing your own projects today.<\/p>\n<h2>Frequently asked questions about the Bally Astrocade<\/h2>\n<h3>Is the Bally Astrocade the same as &#8220;Astrocade AI&#8221;?<\/h3>\n<p>No. The Bally Astrocade is a home video game console made by Bally Manufacturing and later supported by Astrocade Inc. between 1977 and 1985. &#8220;Astrocade AI&#8221; refers to a separate, modern product that is not related to the classic console. This guide focuses only on the original Bally Astrocade and its game library.<\/p>\n<h3>Is the Bally Astrocade free to emulate?<\/h3>\n<p>MAME and RetroArch are both free, open-source applications. The MiSTer FPGA core is also free, but MiSTer hardware requires buying a DE10-Nano FPGA board and any add-ons you want. ROM files for Astrocade games are not distributed by these emulation projects, so you are responsible for sourcing them legally, usually by dumping cartridges you already own.<\/p>\n<h3>How many games does the Bally Astrocade have in total?<\/h3>\n<p>The total library includes <a href=\"https:\/\/www.uvlist.net\/platforms\/stats\/79-Astrocade\" target=\"_blank\" rel=\"noindex nofollow\">39 video games<\/a> when you count built-in programs, official first-party cartridges, arcade ports, and third-party releases. The exact number can shift slightly by source, depending on whether dual-game cartridges are treated as one or two titles and whether BASIC and utility cartridges sit alongside games.<\/p>\n<h3>What makes ICBM Attack so rare?<\/h3>\n<p>As described in the rarity guide above, ICBM Attack had an extremely small production run and depends on a custom Specter analog controller. Only one collector is confirmed to own this controller, so original-hardware play is effectively off the table for almost everyone, and MAME or RetroArch emulation is the realistic way to experience the game.<\/p>\n<h3>Can I program my own Bally Astrocade games today?<\/h3>\n<p>Yes. The original BASIC cartridge lets you write programs directly on the hardware using the system\u2019s keypad and a keyboard accessory. Open-source tools such as astroimg, a Python image-conversion tool that outputs Astrocade ROMs, give you more modern options.<\/p>\n<p>A small number of Astrocart development cartridges also exist, which let custom ROMs run on original hardware when you use an EPROM burner. You can also test homebrew ROMs in MAME and RetroArch without needing physical hardware.<\/p>\n<h2>Conclusion: What collectors and emulation beginners should remember<\/h2>\n<p>The Bally Astrocade library breaks into four clear groups: four built-in programs such as Gunfight and Checkmate, a core set of first-party cartridges, a handful of arcade ports, and a smaller group of third-party releases. Rarity clusters at the end of the console\u2019s life, especially around titles released after Astrocade Inc. filed for bankruptcy in 1982, with ICBM Attack standing out because of its tiny production run and nearly unobtainable controller.<\/p>\n<p>For collectors, condition and completeness, including box, overlay, and manual, push prices far above loose cartridges. For emulation beginners, MAME on PC offers the easiest starting point, RetroArch adds flexibility across many devices, and MiSTer FPGA delivers the most hardware-accurate experience if you want to invest in dedicated hardware.<\/p>\n<p>The Astrocade\u2019s BASIC cartridge and later open-source tools keep a small homebrew scene alive, which shows that a 40-year-old console can still get new software when creators have the right tools. If that history of accessible, creative game-making makes you want to build something yourself, Nilo\u2019s open beta puts that creative power in your hands so you can start building today.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Explore all 39 Bally Astrocade games, from built-in classics to rare cartridges. Then build your own with Nilo \u2014 free, no experience needed.<\/p>\n","protected":false},"author":76,"featured_media":1263,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1264","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.nilo.io\/articles\/wp-json\/wp\/v2\/posts\/1264","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.nilo.io\/articles\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.nilo.io\/articles\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/www.nilo.io\/articles\/wp-json\/wp\/v2\/comments?post=1264"}],"version-history":[{"count":0,"href":"https:\/\/www.nilo.io\/articles\/wp-json\/wp\/v2\/posts\/1264\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.nilo.io\/articles\/wp-json\/wp\/v2\/media\/1263"}],"wp:attachment":[{"href":"https:\/\/www.nilo.io\/articles\/wp-json\/wp\/v2\/media?parent=1264"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.nilo.io\/articles\/wp-json\/wp\/v2\/categories?post=1264"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.nilo.io\/articles\/wp-json\/wp\/v2\/tags?post=1264"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}